Designing Sim City (2013)
Here is an interesting article I read today. Software design and environments and playability and infinite outcomes. Most of all, compelling. If you don't already read BldgBlg regularly, let me humbly suggest that you do.
A couple of shots from Zabriskie Point in Death Valley
I visited Death Valley for the first time in January 2013. I had a car and my camera and nothing but time. I was interested in visiting Zabriskie Point, the spot featured in the Antonioni film of the same name. Here are two shots I took. More to follow.